So, that's prestige. As a member of a team, you must always have something like a tool kit (whether bought or bound) along with laws/cosmics/astrals in the event that you have an extra details. Astrals can be used to heal poisons and thus are useful in abandoned or warped (abandoned generally rushed. CRUSH skeletons. Attack styles are the most popular aspect of dugneoneering.
SUBMIT a 2h sword (the highest quality you can find) If you don't have the smithing proficiency to make it, head to the 'Dung-Smith' FC. Once you've got a Shadow Silk Hood from a night spider, you can bind it as well - until then, use the highest tier platebody (again'Dung Smith FC)
Bind Law the runes you need until you find a Celestial surgebox (from high level Forgotten Mages. It resembles a tiny silver box that they carry by the Forgotten Mages in their spare hand). Once you find a surge box enough runes to cast 125 air surges, then place it in the box then tie it. After you've equipped the surgebox you'll have the ability to generate one hundred air surges. That's about the highest I've seen for you. If you have any questions PM me on Sals.
It appears that the combat thing can make the game feel more similar to WoW..? That's not a negative thing Imo. The one thing I'd love is a dungeon-based system as WoW with healers or tank, dps, etc. This is way too much. The EoC as it stands works well enough to keep RS free of its outdated combat mechanics. You've certainly never had a PvP battle...
To be honest EoC IMO isn't good or bad, I guess it'll help get rid of bots however, which is good. However, it's not something it is possible to explain. there were updates to clan wars for F2P however F2P isn't much of a success..